<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5045074610382798</id><updated>2011-09-28T14:21:42.589-07:00</updated><title type='text'>Polar Elephant</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://polarelephant.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://polarelephant.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>zeAtBlogg</name><uri>http://www.blogger.com/profile/00644257545951814567</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>7</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5045074610382798.post-5150830738325598032</id><published>2011-02-01T11:52:00.000-08:00</published><updated>2011-03-16T21:54:53.557-07:00</updated><title type='text'>MAME: The Emperor's New Clothes</title><content type='html'>&lt;div align="justify"&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;The things they do not want you to see...&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;a href="http://2.bp.blogspot.com/_zJ6-FHWQvDE/TUm1ClKUfuI/AAAAAAAAALE/4iIO8EIA5aU/s1600/dm.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_zJ6-FHWQvDE/TUm1ClKUfuI/AAAAAAAAALE/4iIO8EIA5aU/s1600/dm.jpg" /&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;b&gt;Driver-Man's super-binary:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;a href="http://www.mediafire.com/file/skcth05nid0txbb/m720c.zip"&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;http://www.mediafire.com/file/skcth05nid0txbb/m720c.zip&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: large;"&gt;Vs.&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: xx-small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_zJ6-FHWQvDE/TUm1aLBjJzI/AAAAAAAAALI/CRY5zJkarh8/s1600/dr.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_zJ6-FHWQvDE/TUm1aLBjJzI/AAAAAAAAALI/CRY5zJkarh8/s1600/dr.jpg" /&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: xx-small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;b&gt;Derrick's nonsensical bloat:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;div align="left"&gt;&lt;a href="http://www.mediafire.com/file/i2cjpzrcwc4bqvo/Derrick.zip"&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;http://www.mediafire.com/file/i2cjpzrcwc4bqvo/Derrick.zip&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;div align="center"&gt;&lt;div align="justify"&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;, &amp;quot;Courier&amp;quot;, monospace;"&gt;&lt;span style="font-size: x-small;"&gt;TESTING: 720 Degrees (Atari Games, 1986)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="left"&gt;&lt;div align="justify"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;Derrick's code, summary: &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;flickering sprites &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;bug, &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;analog jittery rotation bug, &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;non-authentic angle conversion algorithm, &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;unnecessary new menu and other bloat, &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;tracking gets off just by using the new menu, without &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;option to re-calibrate the game must be re-started&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;Driver-man's code, summary: &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;fixed analog jittery motion &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;and &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;flickering sprites bug, &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;new angle conversion algorithm true to authentic operation, &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;simultaneous support of input devices - easy testing&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;, &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;same old familiar interface - no new menus&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;, &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;tracking can be calibrated at any time&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_zJ6-FHWQvDE/TUv8AeNnRBI/AAAAAAAAAL8/GBDkNmfsbLM/s1600/m-002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="328" src="http://4.bp.blogspot.com/_zJ6-FHWQvDE/TUv8AeNnRBI/AAAAAAAAAL8/GBDkNmfsbLM/s400/m-002.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; (Someone requested Derrick's source code,&lt;br /&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; not surprisingly message disappeared in a matter of minutes.)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;There are, of course, those who do not want us to speak. I suspect even now orders are being shouted into telephones and men with guns will soon be on their way. Why?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;Because while the truncheon may be used in lieu of conversation, words will always retain their power. Words offer the means to meaning and for those who will listen, the enunciation of truth.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_zJ6-FHWQvDE/TUjSyQzSTTI/AAAAAAAAAKo/x0xmjbTg5QU/s1600/m-001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="258" src="http://3.bp.blogspot.com/_zJ6-FHWQvDE/TUjSyQzSTTI/AAAAAAAAAKo/x0xmjbTg5QU/s400/m-001.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_zJ6-FHWQvDE/TUjTEeRt_yI/AAAAAAAAAKs/k2mQHCVZUu0/s1600/c001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="88" src="http://2.bp.blogspot.com/_zJ6-FHWQvDE/TUjTEeRt_yI/AAAAAAAAAKs/k2mQHCVZUu0/s400/c001.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_zJ6-FHWQvDE/TUjTJRM6BNI/AAAAAAAAAKw/JXiKdGtbj10/s1600/c002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="251" src="http://3.bp.blogspot.com/_zJ6-FHWQvDE/TUjTJRM6BNI/AAAAAAAAAKw/JXiKdGtbj10/s400/c002.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;A&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;nd where once you had the freedom to object, to think and speak as you saw fit, you now have censors and systems of surveillance, coercing your conformity and soliciting your submission.&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;Cruelty and injustice, intolerance and oppression.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;How did this happen? Who's to blame? Well certainly there are those who are more responsible than others, and they will be held accountable. But again, truth be told, if you're looking for the guilty, you need only look into a mirror.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_zJ6-FHWQvDE/TUjVdVAbN1I/AAAAAAAAAK4/bWRTDUBCJ9Y/s1600/c003.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="207" src="http://2.bp.blogspot.com/_zJ6-FHWQvDE/TUjVdVAbN1I/AAAAAAAAAK4/bWRTDUBCJ9Y/s400/c003.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_zJ6-FHWQvDE/TUir_-gyptI/AAAAAAAAAKk/Gy4GCtIoK7w/s1600/mrgw.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_zJ6-FHWQvDE/TUir_-gyptI/AAAAAAAAAKk/Gy4GCtIoK7w/s1600/mrgw.gif" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;i&gt;&lt;span style="font-size: small;"&gt;- Are you like a crazy person?&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;I'm quite sure they will say so.&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: x-small;"&gt;Voila! &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;In View, a humble Vaudevillian Veteran&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;cast Vicariously as both Victim and Villain&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;by the Vicissitudes of fate.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;This Visage, no mere Veneer of Vanity&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;is a Vestige of the Vox populi&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;now Vacant, Vanished.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;However, this Valorous Visitation&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;of a bygone Vexation stands Vivified&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;and has Vowed to Vanquish these Venal&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;and Virulent Vermin Vanguarding Vice&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;and Vouchsafing the Violently Vicious&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;and Voracious Violation of Volition.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;The only Verdict is&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;Vengeance&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;a Vendetta&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;held as a Votive not in Vain&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;for the Value and Veracity of such&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;shall one day&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;Vindicate the Vigilant&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt; and the Virtuous.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;Verily, this Vichyssoise of Verbiage Veers most Verbose.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;i&gt;&lt;span style="font-size: small;"&gt;- Can you prove any of this?&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;b&gt;Why do you think I'm still alive?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;i&gt;- Oh please, have mercy!&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;Oh, not tonight Bishop... not tonight!&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_zJ6-FHWQvDE/TUr9Zi2zXZI/AAAAAAAAALs/I1sbU4RWM30/s1600/code-ab.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://2.bp.blogspot.com/_zJ6-FHWQvDE/TUr9Zi2zXZI/AAAAAAAAALs/I1sbU4RWM30/s640/code-ab.jpg" width="318" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;Those two &lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;input handling &lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;bits, analog (absolute) and dial (relative), can be put together, and this little piece of code below is the actual algorithm compiled in the binary given for download. It does everything, and more, Derrick's 2MB extra bloat does, only without bugs, faster and more authentic.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_zJ6-FHWQvDE/TUsM1oQvwPI/AAAAAAAAAL4/DBA--4puX9A/s1600/code3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="91" src="http://4.bp.blogspot.com/_zJ6-FHWQvDE/TUsM1oQvwPI/AAAAAAAAAL4/DBA--4puX9A/s400/code3.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://geocities.com/ze_aks/img/mrgw2.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://geocities.com/ze_aks/img/mrgw2.gif" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;ADDENDUM:&lt;/span&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;span style="font-size: large;"&gt;Who owns MAME?&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;There are many changes to MAME code which instead of to improve MAME and fix old bugs, they introduce new bugs, bloat and unnecessary hacks. However, we are not allowed to talk about it on MAME World, BYOAC or KLOV forum, they expect you will pretend those bugs and bloat do not exist.&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;Perhaps Aaron is being paid by Microsoft to introduce bloat and slowdowns in MAME, for whatever reason Microsoft is doing the same with their own software. &lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;And as funny as that sounds, or not, the CONTROL of where the project is going, or what submission are accepted, is not openly discussed, it is not subject to public scrutiny nor there is any voting and majority consideration when decisions are made. &lt;br /&gt;&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;Now, everyone knows about David R. Foley affair and supposedly stolen MAME trademark, which lifted up quite some dust and made a lot of people and general public angry, yet in the same time the ownership of far more important MAME assets are not even mentioned or discussed anywhere. -- How did MAME get from Italy to Canada and England? How did &amp;nbsp;control over MAME get from Nicola to some Mr Mark Colgan and some proxy firm called 'contactprivacy'? How is MAME a "public project" if all the decisions are made behind closed doors and everything is controlled by some unknown selected individuals?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;Who owns MAME?&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-jWm-Y4vhLpA/TVYAhPUO39I/AAAAAAAAAMA/ti-dm9IB-UA/s1600/cc-03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="260" src="http://2.bp.blogspot.com/-jWm-Y4vhLpA/TVYAhPUO39I/AAAAAAAAAMA/ti-dm9IB-UA/s400/cc-03.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;i&gt;- "And thus I clothe my naked villainy&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;i&gt;With old odd ends, stol'n forth of holy writ;&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;i&gt;And seem a saint, when most I play the devil." &lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;, sans-serif;"&gt;&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;td rowspan="2" style="overflow: hidden;" valign="top" width="16%"&gt;&lt;/td&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5045074610382798-5150830738325598032?l=polarelephant.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://polarelephant.blogspot.com/feeds/5150830738325598032/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://polarelephant.blogspot.com/2011/02/things-they-dont-want-you-to-know.html#comment-form' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/5150830738325598032'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/5150830738325598032'/><link rel='alternate' type='text/html' href='http://polarelephant.blogspot.com/2011/02/things-they-dont-want-you-to-know.html' title='MAME: The Emperor&apos;s New Clothes'/><author><name>zeAtBlogg</name><uri>http://www.blogger.com/profile/00644257545951814567</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_zJ6-FHWQvDE/TUm1ClKUfuI/AAAAAAAAALE/4iIO8EIA5aU/s72-c/dm.jpg' height='72' width='72'/><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5045074610382798.post-6395378139788553934</id><published>2009-11-09T04:58:00.001-08:00</published><updated>2011-01-02T23:30:40.795-08:00</updated><title type='text'>ELECTROMAGNETISM: The Simple Truth</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;object height="344" style="color: #663300;" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JpI-klsq9nQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/JpI-klsq9nQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;span style="font-size: 85%; font-style: italic;"&gt;When 2 and 2 come together... it equals 4, and it's that simple.&lt;/span&gt;&lt;span style="font-size: 130%; font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: 180%; font-weight: bold;"&gt;Photons and wave-particle duality&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;First, let me equate fields with "particles", and so the smallest amount of electric charge are electron and positron, their filed magnitude describes spherical potential which we somewhat appropriately consider a 'point particle' since it drops off rapidly according to inverse-square law.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: 100%;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Field_%28physics%29"&gt;&lt;/a&gt;&lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Field_%28physics%29"&gt;http://en.wikipedia.org/wiki/Field_(physics)&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;img src="http://upload.wikimedia.org/wikipedia/commons/thumb/3/3d/Field-illustrations-add-magnitude.png/180px-Field-illustrations-add-magnitude.png" /&gt; &lt;img src="http://upload.wikimedia.org/wikipedia/commons/thumb/0/0f/Field-illustrations-sub-magnitude.png/180px-Field-illustrations-sub-magnitude.png" /&gt;&lt;/div&gt;&lt;div style="font-family: times new roman; text-align: center;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-style: italic; text-align: center;"&gt;&lt;span style="font-size: 85%;"&gt;&lt;span style="font-family: &amp;quot;verdana&amp;quot;;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-style: italic; text-align: center;"&gt;&lt;span style="font-size: 85%;"&gt;The magnitude of an electric field surrounding two equally&lt;br /&gt;charged (repelling) and two oppositely charged (attracting) particles.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Photon, electromagnetic radiation &lt;/b&gt;is simply combined kinetics of an electric dipole. When positron and electron interact, initially they will try to stick together - orbit each other, but due to magnetic force acting perpendicularly to both, the velocity vector and &lt;span class="yshortcuts" id="lw_1257771499_4"&gt;magnetic field vector, they will&lt;/span&gt; twist around and produce spiral trajectory, or more precisely said - their paths will describe double-helix. This type of wavy movement is also known as &lt;span style="font-weight: bold;"&gt;transverse wave&lt;/span&gt;, so electron and positron do not really annihilate, they actually COMBINE into a photon. &lt;b&gt;Light polarization&lt;/b&gt; is then simply geometrical plane of charge oscillation, while &lt;b&gt;superposition &lt;/b&gt;explains why photons not have net electric charge despite their&amp;nbsp; evident electromagnetism.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Pair_production" target="_blank"&gt;&lt;span class="yshortcuts" id="lw_1257771499_7"&gt;http://en.wikipedia.org/wiki/Pair_production&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Electromagnetic_radiation" target="_blank"&gt;&lt;span class="yshortcuts" id="lw_1257771499_10"&gt;http://en.wikipedia.org/wiki/Electromagnetic_radiation&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Positron-electron_annihilation" target="_blank"&gt;&lt;span class="yshortcuts" id="lw_1257771499_8"&gt;http://en.wikipedia.org/wiki/Positron-electron_annihilation&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;img alt="" border="0" src="http://upload.wikimedia.org/wikipedia/commons/thumb/a/a1/Light-wave.svg/350px-Light-wave.svg.png" /&gt;&lt;br /&gt;&lt;img alt="" border="0" src="http://upload.wikimedia.org/wikipedia/commons/thumb/3/35/Onde_electromagnetique.svg/350px-Onde_electromagnetique.svg.png" /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;- "&lt;/span&gt;&lt;span class="yshortcuts" id="lw_1257771499_13" style="font-style: italic;"&gt;Electromagnetic waves&lt;/span&gt;&lt;span style="font-style: italic;"&gt; can be imagined as a self-propagating transverse oscillating wave of electric and magnetic fields.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Richard_P._Feynman"&gt;http://en.wikipedia.org/wiki/Richard_P._Feynman&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-style: italic;"&gt;- "The fact that the electromagnetic field can possess momentum and energy makes it very real... a particle makes a field, and a field acts on another particle, and the field has such familiar properties as energy content and momentum, just as particles can have"&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: 180%; font-weight: bold;"&gt;Magnetic monopoles &lt;/span&gt;&lt;span style="font-size: 180%; font-weight: bold;"&gt;&lt;br /&gt;right under everyone's nose&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;EM polarity is a relation between forces of attraction and repulsion, if the field lines are going in two opposite directions we have a dipole moment and minimum of two fields, but if all field lines go in only one and the same direction sharing a common source, then we simply ought to call it a "monopole".&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Ampere%27s_law"&gt;http://en.wikipedia.org/wiki/Amper's_law&lt;/a&gt;&lt;br /&gt;&lt;img src="http://upload.wikimedia.org/wikipedia/commons/thumb/3/3f/Magnetic_ring_dipole_field_lines.svg/250px-Magnetic_ring_dipole_field_lines.svg.png" style="height: 196px; width: 196px;" /&gt; &lt;img src="http://upload.wikimedia.org/wikipedia/commons/thumb/9/91/Electromagnetism.svg/180px-Electromagnetism.svg.png" /&gt;&lt;br /&gt;&lt;span style="font-size: 85%; font-style: italic;"&gt;MAGNETIC DIPOLE (left) / MAGNETIC MONOPOLE (right)&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;div style="text-align: justify;"&gt;This monopole fields drops off with inverse-square in the plane perpendicular to its velocity, but it also weakens as the angle aligns with velocity vector according to cross product, so at the end this field looks like&amp;nbsp; doughnut or toroid, the divergence of this field is most certainly not zero.&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/math/6/b/b/6bb1d60bd48bb83ace488aa5e7b87cdf.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt=" \mathbf{B} =\frac{\mu_0 q \mathbf{v}}{4\pi} \times \frac{\mathbf{\hat r}}{r^2} " border="0" class="tex" src="http://upload.wikimedia.org/math/6/b/b/6bb1d60bd48bb83ace488aa5e7b87cdf.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/commons/thumb/3/3e/Manoderecha.svg/220px-Manoderecha.svg.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="" border="0" height="185" src="http://upload.wikimedia.org/wikipedia/commons/thumb/3/3e/Manoderecha.svg/220px-Manoderecha.svg.png" width="200" /&gt;&lt;/a&gt;&lt;a href="http://maxwell.ucdavis.edu/%7Eelectro/magnetic_field/images/vptor.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://maxwell.ucdavis.edu/%7Eelectro/magnetic_field/images/vptor.jpg" width="143" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Interestingly enough, this goes along beautifully with what EDWARD LEEDSKALNIN told us quite some time ago when he was talking about "North pole individual magnets" and "South pole individual magnets". I suppose everyone knows about Ed, or at least about Coral Castle and Billy Idol's song "Sweet Sixteen"?&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Magnetic_charge"&gt;http://en.wikipedia.org/wiki/Magnetic_charge&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-style: italic;"&gt;- "Dirac showed that the existence of magnetic monopoles was consistent with Maxwell's equations only if electric charges are quantized, &lt;span style="font-weight: bold;"&gt;which is observed&lt;/span&gt;."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: 180%; font-weight: bold;"&gt;Aether and the speed of gravity &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: bold;"&gt;Speed of light&lt;/span&gt; is &lt;span class="yshortcuts" id="lw_1257771499_14"&gt;terminal velocity&lt;/span&gt; of EM fields. Therefore, just like free-falling object reaches terminal velocity due to air drag, so does the photon or any EM radiation have its terminal velocity due to resistance of Aether.&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: bold;"&gt;Speed of field potentials,&lt;/span&gt; the volume magnitude propagates much faster, possibly as longitudinal wave, which makes charges, as well as electric potentials and gravity, appear "rigid" and explains apparent instantaneous interaction over distance.&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: bold;"&gt;Aether and gravity. &lt;/span&gt;Helical or transverse propagation of EM fields and longitudinal propagation of their potentials would have different terminal velocity influenced by the density gradients or pressure differences of this fabric, which closely corresponds to &lt;span class="yshortcuts" id="lw_1257771499_21"&gt;gravitational potentials or &lt;/span&gt;&lt;span class="yshortcuts" id="lw_1257771499_22"&gt;inertial reference frame&lt;/span&gt;s.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;V&lt;/b&gt;&lt;span style="font-weight: bold;"&gt;orticity and magnetism.&lt;/span&gt; Aether "fluid-dynamics" analogy is probably the most obvious in the photo below as we can see the right-hand rule just like with Lorentz equation, where the force acts inward, towards decreased density and is attractive just like with magnetic field of a moving charge. Biot-Savart law, magnetic field equation, can be used equally well in electromagnetics just as in aerodynamics.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img alt="Image" src="http://upload.wikimedia.org/wikipedia/commons/thumb/f/fe/Airplane_vortex_edit.jpg/250px-Airplane_vortex_edit.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Lorentz_force"&gt;http://en.wikipedia.org/wiki/Lorentz_force&lt;/a&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Biot-savart_law"&gt;http://en.wikipedia.org/wiki/Biot-savart_law&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://174.120.241.105/appliedaero/potential3d/images/smallwing.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://174.120.241.105/appliedaero/potential3d/images/smallwing.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: 180%; font-weight: bold;"&gt;So, Lorentz was right after all&lt;/span&gt; &lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Hendrik_Lorentz"&gt;http://en.wikipedia.org/wiki/Hendrik_Lorentz&lt;/a&gt;&lt;/div&gt;&lt;div style="font-style: italic; text-align: justify;"&gt;...Lorentz on his side continued to use the aether concept. In his lectures of around 1911 he pointed out that what "the theory of relativity has to say ... can be carried out independently of what one thinks of the aether and the time".&lt;/div&gt;&lt;div style="font-style: italic; text-align: justify;"&gt;&lt;br /&gt;He commented that "whether there is an aether or not, electromagnetic FIELDS certainly exist, and so also does the energy of the electrical oscillations" so that, "&lt;span style="font-weight: bold;"&gt;if we do not like the name of "aether", we must use another word as a peg to hang all these things upon." &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Albert_einstein"&gt;http://en.wikipedia.org/wiki/Albert_einstein&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-style: italic;"&gt;In the early 1920s, in a lecture which he was invited to give at Lorentz's university in Leiden, Einstein sought to reconcile the theory of relativity &lt;/span&gt;&lt;b style="font-style: italic;"&gt;with his mentor's cherished concept of the aether&lt;/b&gt;&lt;span style="font-style: italic;"&gt;. In this lecture &lt;/span&gt;&lt;b style="font-style: italic;"&gt;Einstein stressed that, in general relativity, space is "endowed with physical quantities"&lt;/b&gt;&lt;span style="font-style: italic;"&gt;. &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="font-style: italic; text-align: justify;"&gt;Shortly before his lecture in Leiden in 1920 he admitted in the paper: "Grundgedanken und Methoden der Relativitätstheorie in ihrer Entwicklung dargestellt": - Therefore I thought in 1905 that in physics one should not speak of the aether at all. This judgment was too radical though as we shall see with the next considerations about the general theory of relativity. &lt;b&gt;It moreover remains, as before, allowed to assume a space-filling medium if one can refer to electromagnetic FIELDS&lt;/b&gt;.&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Paul_dirac"&gt;http://en.wikipedia.org/wiki/Paul_dirac&lt;/a&gt;&lt;/div&gt;&lt;div style="font-style: italic; text-align: justify;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Paul_dirac"&gt; &lt;/a&gt;The founder of quantum FIELD theory, Paul Dirac, stated in 1951 in an article in Nature, titled "Is there an Aether?" that &lt;span style="font-weight: bold;"&gt;"we are rather forced to have an aether"&lt;/span&gt;.&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: 130%;"&gt;&lt;span style="font-size: 130%; font-weight: bold;"&gt;And, why no one ever &lt;/span&gt;&lt;span style="font-size: 130%; font-weight: bold;"&gt;told you&lt;br /&gt;how electrons actually attract?!?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;img alt="" border="0" src="http://upload.wikimedia.org/wikipedia/commons/thumb/0/03/Plasma-filaments.jpg/300px-Plasma-filaments.jpg" /&gt; &lt;span style="font-size: 78%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Z-pinch"&gt;http://en.wikipedia.org/wiki/Z-pinch&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-style: italic;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Z-pinch"&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;- "The Z-pinch is an application of the &lt;/span&gt;&lt;span style="font-style: italic;"&gt;Lorentz force, in which a current-carrying conductor in a magnetic field experiences a force. One example of the Lorentz force is that, if two parallel wires are carrying current in the same direction, the wires will be pulled toward each other. The Z-pinch uses this effect: the entire plasma can be thought of as many current-carrying wires, all carrying current in the same direction, and they are all pulled toward each other by the Lorentz force, thus the plasma contracts."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img height="50" src="http://geocities.com/ze_aks/img/mrgw2.gif" width="150" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="color: #663366; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5045074610382798-6395378139788553934?l=polarelephant.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://polarelephant.blogspot.com/feeds/6395378139788553934/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://polarelephant.blogspot.com/2009/11/simple-truth.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/6395378139788553934'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/6395378139788553934'/><link rel='alternate' type='text/html' href='http://polarelephant.blogspot.com/2009/11/simple-truth.html' title='ELECTROMAGNETISM: The Simple Truth'/><author><name>zeAtBlogg</name><uri>http://www.blogger.com/profile/00644257545951814567</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5045074610382798.post-146313503906562668</id><published>2009-10-21T19:12:00.001-07:00</published><updated>2011-03-08T03:08:17.130-08:00</updated><title type='text'>moving geocities...</title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;span style="color: #663366;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-style: italic;"&gt;Bubble chambers: charges in magnetic field&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.particlephysics.ac.uk/news/picture-of-the-week/picture-archive/tracks-in-a-hydrogen-bubble-chamber/000329_sm.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.particlephysics.ac.uk/news/picture-of-the-week/picture-archive/tracks-in-a-hydrogen-bubble-chamber/000329_sm.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;img alt="" border="0" src="http://history.fnal.gov/pictures/VCVol7No11_pic9.jpg" /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bubble_chamber"&gt;http://en.wikipedia.org/wiki/Bubble_chamber&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.bo.infn.it/antares/bolle_proc/foto.html"&gt;http://www.bo.infn.it/antares/bolle_proc/foto.html&lt;/a&gt;&lt;br /&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;Evey: &lt;/i&gt;&lt;/span&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;em&gt;- Are you like a crazy person?&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;I'm quite sure they will say so.&lt;/span&gt;&lt;/strong&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt; (giggles)&lt;/span&gt;&lt;/div&gt;&lt;blockquote style="color: #663366;"&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;Voila! In View, a humble Vaudevillian Veteran&lt;br /&gt;cast Vicariously as both Victim and Villain&lt;br /&gt;by the Vicissitudes of fate.&lt;br /&gt;&lt;br /&gt;This Visage, no mere Veneer of Vanity&lt;br /&gt;is a Vestige of the Vox populi&lt;br /&gt;now Vacant, Vanished.&lt;br /&gt;&lt;br /&gt;However, this Valorous Visitation&lt;br /&gt;of a bygone Vexation stands Vivified&lt;br /&gt;and has Vowed to Vanquish these Venal&lt;br /&gt;and Virulent Vermin Vanguarding Vice&lt;br /&gt;and Vouchsafing the Violently Vicious&lt;br /&gt;and Voracious Violation of Volition.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The only Verdict is &lt;br /&gt;&lt;br /&gt;Vengeance&lt;br /&gt;&lt;br /&gt;a Vendetta&lt;br /&gt;&lt;br /&gt;held as a Votive not in Vain&lt;br /&gt;&lt;br /&gt;for the Value and Veracity of such &lt;br /&gt;shall one day &lt;br /&gt;Vindicate the Vigilant and the Virtuous.&lt;br /&gt;&lt;br /&gt;Verily, this Vichyssoise of Verbiage Veers most Verbose.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;div align="right" style="color: #663366;"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;Finch:&lt;/i&gt;&lt;br /&gt;&lt;em&gt;&amp;nbsp;- Can you prove any of this?&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;strong&gt;Why do you think I'm still alive?&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="right" style="color: #663366;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: #663366; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #663366; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center" style="color: #663366;"&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;        &lt;object align="baseline" border="0" height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/DUNP4z-Vaac&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/DUNP4z-Vaac&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" align="baseline" border="0" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="color: #663366; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;        &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center" style="color: #663366;"&gt;&lt;object align="baseline" border="0" height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JpI-klsq9nQ&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;span style="color: rgb(255, 128, 0);font-family:Arial Black;font-size:78%;"  &gt;&lt;strong&gt;&lt;embed src="http://www.youtube.com/v/JpI-klsq9nQ&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" align="baseline" border="0" height="344"&gt;&lt;/embed&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/object&gt;&lt;/div&gt;&lt;span style="color: #663366; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;        &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center" style="color: #663366;"&gt;&lt;object align="baseline" border="0" height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/aYBMrGM6IpM&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;span style="color: rgb(255, 128, 0);font-family:Arial Black;font-size:78%;"  &gt;&lt;strong&gt;&lt;embed src="http://www.youtube.com/v/aYBMrGM6IpM&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" align="baseline" border="0" height="344"&gt;&lt;/embed&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/object&gt;&lt;/div&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;img src="http://upload.wikimedia.org/wikipedia/commons/thumb/b/b3/Charged-particle-drifts.svg/300px-Charged-particle-drifts.svg.png" /&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Lorentz_force"&gt;http://en.wikipedia.org/wiki/Lorentz_force&lt;/a&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="color: black; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img height="50" src="http://geocities.com/ze_aks/img/mrgw2.gif" width="150" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;span style="color: black; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: black; font-family: &amp;quot;verdana&amp;quot;; font-size: 180%; font-weight: 700;"&gt;&lt;i&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: 180%;"&gt;&lt;span style="font-weight: bold;"&gt;Before the radioactive driver...&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;How did it all happen?&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black; font-size: 85%;"&gt;&lt;i&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="color: black; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;September 30, 2008&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: maroon; font-family: &amp;quot;Verdana&amp;quot;; font-size: 130%;"&gt;&lt;b&gt;Common                 bugs &lt;/b&gt;&lt;/span&gt;&lt;span style="color: maroon; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;br /&gt;in Havok, PhysX, Bullet, ODE, Ogre, Newton..                 SOLVED&lt;/b&gt;&lt;/span&gt;&lt;span style="color: maroon; font-family: &amp;quot;Verdana&amp;quot;; font-size: 130%;"&gt;&lt;b&gt;!&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;B&lt;/b&gt;ug                 1.) Few subSteps: "Moon gravity                 effects"&lt;br /&gt;b&lt;b&gt;U&lt;/b&gt;g 2.) A lot of subSteps:                 "Spiraling to death"&lt;br /&gt;bu&lt;b&gt;G&lt;/b&gt; 3.) Interpolation VS.                 Temporal Distribution&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;br /&gt;Common mistakes and bugs&lt;br /&gt;related to fixedTimeStepping - UNCOVERED:&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;a)                 Design-Time Planning and Recognition of Min. Sys.                 Requirements&lt;br /&gt;b) "Scaling the World" and Hidden                 Effects of fixedTimeStepping&lt;br /&gt;c) Jitter, Choppiness and Slowdowns: Unstable                 Physics &amp;amp; Smooth Animation&lt;/span&gt;&lt;br /&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;Common                 pitfalls&lt;br /&gt;for any kind of simulation, say - MOLECULAR                 DYNAMICS&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;-"An                 Iterative Variable time-step Algorithm for                 Molecular Dynamics Simulations"&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;-"Error                 and timing analysis&lt;br /&gt;of multiple time-step integration methods for                 molecular dynamics"&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;-"Molecular                 dynamics simulations,&lt;br /&gt;using multiple time-step integration, hampered by                 resonance instabilities"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;br /&gt;Allegory Novella, Tech. Paper&lt;br /&gt;&amp;amp; Chronicles of an Algorithm discovery: &lt;/b&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 100%;"&gt;Three bugs                 with one stone&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;.. &lt;/span&gt;&lt;a href="http://www.geocities.com/ze_aks/myBooK/ThreeBugsWithOneStone.html"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;allegory continues&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;Quick                 Algotirthm Overview:&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;a href="http://www.geocities.com/ze_aks/test/sampleTest.html"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;http://www.geocities.com/ze_aks/test/sampleTest.html&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 130%;"&gt;&lt;b&gt;&lt;br /&gt;game&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red;"&gt;&lt;b&gt;BoX&lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-size: 180%;"&gt;&lt;i&gt;Linux&lt;/i&gt;&lt;/span&gt;&lt;span style="color: green; font-size: 100%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: green; font-size: 85%;"&gt;&lt;i&gt;...where             you Make &amp;amp; Play games&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;What's             this?&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;br /&gt;GNU/Linux based Operating System, it comes with             several preconfigured OpenGL (ES) development             toolkits. Everything from OpenGL ES 1.0, Red Book and             basic tutorials to OpenGL 2.0, GLSL and Cg shaders in             over 300 demos and examples. &lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: #004000; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;...all is set-up and ready to go,             so all examples and demos will compile on one simple             command: &lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;make&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Thanks             to authors for sharing the source code: &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.scene.org/"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;scene.org&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, &lt;/i&gt;&lt;/span&gt;&lt;a href="http://nehe.gamedev.net/"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;NeHe&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, &lt;/i&gt;&lt;/span&gt;&lt;a href="http://frustum.org/"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Frustum&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.codesampler.com/"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;codesampler&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.opengl.org/"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;RedBook&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.3dshaders.com/"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;OrangeBook&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.clockworkcoders.com/"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;clockworkcoders&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, &lt;/i&gt;&lt;/span&gt;&lt;a href="http://encelo.netsons.org/"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Encelo's&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.lighthouse3d.com/"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;lighthouse3d&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #008040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;...&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;img height="156" src="http://geocities.com/ze_aks/img/myosxgl.jpg" width="321" /&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;...it's         about fun, games and anything 3D&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;&lt;/span&gt;&lt;img height="635" src="http://geocities.com/ze_aks/img/myosxgl-00.jpg" width="426" /&gt;&lt;br /&gt;&lt;span style="color: purple; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;b&gt;*         nVIDIA &amp;amp; ATI drivers included, all other GPUs         supported via VESA&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;How to             use?&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;br /&gt;This is a Live CD system, nothing to setup or             configure, no need for installation, it runs             completely from RAM - minimum 256mb @ PC or x86             Macintosh &lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;1.)&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt; download                     *.iso&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;2.)&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt; burn CD&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;3.)&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt; restart&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;4.)&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt; have fun...&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 100%;"&gt;&lt;b&gt;my&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 100%;"&gt;&lt;b&gt;OS&lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;X11-GL&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt; &lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;v(0.98)&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;69.3mb             - &lt;/b&gt;&lt;/span&gt;&lt;span style="color: green; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;Live CD&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.mediafire.com/?wm4cneec2km"&gt;&lt;span style="color: #004080; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;u&gt;x11-gl98.iso&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: blue; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;2008-05-29, arch= x86&lt;/span&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Minimal             desktop system with Xorg and Xgl+Compiz servers, in             addition there is *Video editing, compositing, 3D             modeling, animation, image and sound editor -&lt;/i&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.blender.org/"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;b&gt;Blender&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, *Raster graphic editor             - GNU Image Manipulation Program -&lt;/i&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.gimp.org/"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;b&gt;Gimp&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, *Web browser with Flash             plug-in and js dictionary- &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.opera.com/"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;b&gt;Opera&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;...&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt; &lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;...if you plan on trying out             Add-Ons copy them to *.iso and then &lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;burn             everything together on a single CD&lt;/i&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;, so you             dont have to access disk or internet later on&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;EXECUTABLE, SELF-INSTALLING             Add-Ons:&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #400080; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;*)&lt;/i&gt;             &lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;28mb&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?z0mttak3zwx"&gt;&lt;span style="color: #004080; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;u&gt;Devel.AddOn&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;span style="color: green; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;(130             demos + 100 GLSL examples)&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;C/C++             libs and tools,&lt;/b&gt; &lt;b&gt;OpenGL 2.0, OpenGL             ES 1.0, X11/XGL, SDL, FreeGLUT, MESA, OpenAL, GLEW,             GLee, GLSL, nVIDIA Cg...&lt;/b&gt;&lt;i&gt; *** This is             essential, you need this to compile the rest of             Add-Ons. It is also all you need to compile Linux             kernel, drivers or install new software&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;*)&lt;/i&gt;             &lt;b&gt;12mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?xgmttyxbxhy"&gt;&lt;span style="color: #004080; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;u&gt;Trolltech.AddOn&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;span style="color: green; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;(4             demos + WebKit QtBrowser)&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;a href="http://trolltech.com/"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;Trolltech&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt; Qt-X11 OpenGL/OpenGL             ES SDK&lt;/b&gt;, &lt;b&gt;QDevelop IDE, QShaderEdit&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;*** Embedded, Mobile,             Desktop, Cross-platform: Mac OS X, Windows XP/Vista,             Windows CE, Linux... KDE, Google™ Earth,             Skype® and Adobe Photoshop® Elements are based on             Trolltech's Qtopia toolkit&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;*)&lt;/i&gt;             &lt;b&gt;21mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?ym2ttws21z1"&gt;&lt;span style="color: #004080; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;u&gt;PowerVR.AddOn&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: green; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt; (40             demos + Tutorial)&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.imgtec.com/index.asp"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;PowerVR&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt; OpenGL ES 1.1 &amp;amp;             OpenGL ES 2.0 SDK&lt;/b&gt;&lt;i&gt; *** TI OMAP, Marvell             2700G, Freescale i.MX31... @ iPhone, Symbian, Linux,             Windows Mobile, Smartphone, PocketPC *** &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.symbian-freak.com/news/006/12/quake3_n93.htm"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Quake III on PowerVR&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;*)&lt;/i&gt;             &lt;/span&gt;&lt;span style="color: silver; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;0&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;2mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?uydyjxmtjox"&gt;&lt;span style="color: #004080; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;u&gt;Scitech.AddOn&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;span style="color: green; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;(45             demos + OpenGL RedBook)&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.scitechsoft.com/"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;Scitech&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt; SNAP/MGL,             FRAMEBUFFER OpenGL SDK&lt;/b&gt;&lt;i&gt; *** &lt;/i&gt;&lt;/span&gt;&lt;span style="color: #008040; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;my&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;OS&lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-size: 78%;"&gt;&lt;i&gt;&lt;b&gt;X-less&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; is built around Scitech             MGL OpenGL drivers. SNAP/MGL is also available for             DOS, Windows, Windows CE, OS/2... SciTech SNAP             supports both x86 and PowerPC..&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;*)&lt;/i&gt;             &lt;b&gt;31mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?5txmu9yd2zk"&gt;&lt;span style="color: #004080; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;u&gt;Games.AddOn&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;- &lt;/i&gt;&lt;i&gt;&lt;b&gt;Elite             &lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: green; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;+ &lt;b&gt;source code&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;br /&gt;- &lt;/i&gt;&lt;i&gt;&lt;b&gt;M.A.M.E.&lt;/b&gt;&lt;/i&gt; &lt;/span&gt;&lt;span style="color: green; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;+ &lt;b&gt;source             code&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;br /&gt;- &lt;/i&gt;&lt;i&gt;&lt;b&gt;Quake&lt;/b&gt;&lt;/i&gt; &lt;/span&gt;&lt;span style="color: green; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;+ &lt;b&gt;source             code&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;br /&gt;- ePSXe - Playstation emulator, Gens - Sega Genesis,             Sega 32X emulator, Flash movies and games (XiaoXiao),             Experimental integration - Flash MP3 &amp;amp; FLV player&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;To intsall Add-On                 simply run it in shell:&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="color: silver; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&amp;gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;sh [Name].AddOn&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Side             note...&lt;br /&gt;SDKs in these Add-Ons are &lt;/i&gt;&lt;/span&gt;&lt;span style="color: olive; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;NOT             COMPLETE&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;,             non-OpenGL stuff mostly excluded&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Side             note 2...&lt;br /&gt;This is stripped down &lt;/i&gt;&lt;i&gt;&lt;b&gt;Mandriva 2008             Linux&lt;/b&gt;&lt;/i&gt;&lt;i&gt;. Fedora RPMs and Deibian DEB             packages should work too - &lt;/i&gt;&lt;/span&gt;&lt;a href="ftp://ftp.pbone.net/mirror/carroll.cac.psu.edu/pub/linux/distributions/mandrakelinux/official/2008.1/i586/media/main/release/"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Mandriva 2008 RPMs&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Side             note 3...&lt;br /&gt;There is lot more stuff supported that either is not             relevant to OpenGL or not tested, but in most cases             should work just fine: &lt;/i&gt;&lt;i&gt;&lt;b&gt;Sound,             Network, USB, Macintosh mice &amp;amp; keyboard,             Firewire, SD Card..&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: red; font-size: 85%;"&gt;&lt;i&gt;incoming...&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: maroon; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 100%;"&gt;&lt;b&gt;game&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #ff8000; font-size: 180%;"&gt;&lt;b&gt;BoX&lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;MOBILE&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: grey; font-size: 78%;"&gt;&lt;i&gt;&lt;b&gt; &lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;- &lt;/i&gt;&lt;b&gt;armv5tejl             GNU/Linux&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-size: 100%;"&gt;&lt;i&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/arm-01.jpg" width="400" /&gt;&lt;/b&gt;&lt;i&gt;&lt;br /&gt;OpenGL "Mech" demo with TinyGL -&lt;/i&gt;&lt;/span&gt;&lt;span style="color: olive; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;             Interestingly, both QEMU and TinyGL are works of the             same guy, cheers! &lt;/i&gt;&lt;/span&gt;&lt;a href="http://bellard.org/"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;Fabrice Bellard's Project Page&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;b&gt;Mission Briefing...&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;&lt;b&gt;1.)&lt;/b&gt; compatibility with Google             Android hardware, whatever will that be&lt;br /&gt;&lt;b&gt;2.) &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: 85%;"&gt;&lt;i&gt;[&lt;/i&gt;&lt;/span&gt;&lt;span style="color: #008040; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;DONE&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: 85%;"&gt;&lt;i&gt;] &lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;development environment for             x11-GL able to produce OpenGL ES binaries hopefully             fully 3D accelerated once installed on a target             platform with GLES GPU, for now software OpenGL with             Mesa and TinyGL&lt;b&gt;&lt;br /&gt;3.)&lt;/b&gt; nice user interface, something like - &lt;/span&gt;&lt;a href="http://www.youtube.com/watch?v=8kLFPfaxQ6U&amp;amp;eurl="&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;Mobile phone             interface&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;span style="color: grey; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 130%;"&gt;&lt;b&gt;my&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial Black&amp;quot;; font-size: 180%;"&gt;&lt;b&gt;OS&lt;/b&gt;&lt;/span&gt;&lt;span style="color: black; font-size: 85%;"&gt;&lt;i&gt;SDL-GL &lt;/i&gt;&lt;/span&gt;&lt;span style="color: olive; font-size: 85%;"&gt;[&lt;b&gt;x-less2, &lt;/b&gt;&lt;i&gt;arch=x86+arm+ppc&lt;/i&gt;]&lt;br /&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 130%;"&gt;&lt;b&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/arm-02.jpg" width="400" /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;TinySDGL             port &lt;/b&gt;(source code + x86 &amp;amp; ARM Linux             binaries)&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.mediafire.com/?pmwxy1jvtnq" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;http://www.mediafire.com/?pmwxy1jvtnq&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;br /&gt;- x86 binaries should work on any Linux PC with or &lt;i&gt;without&lt;/i&gt;             X11&lt;br /&gt;- arm binaries should be compatible with Linux mobile             device&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;img height="50" src="http://geocities.com/ze_aks/img/mrgw2.gif" width="150" /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;Emulators &amp;amp; Virtual             Machines... &lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;&lt;br /&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/android.jpg" width="400" /&gt;&lt;br /&gt;&lt;/b&gt;&lt;i&gt;Google Android, actually QEMU running             some generic ARM (goldfish) emulation where Android             runs its Linux-Java thingy. Wiki says this already             runs on some real ARM929, ARM11 hardware too: TI             OMAP, PXA270, Freescale i.MX31...&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;img height="235" src="http://geocities.com/ze_aks/img/pvr.jpg" width="400" /&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;PowerVR OpenGL ES demos (PC             emulation)&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;img height="703" src="http://geocities.com/ze_aks/img/mgs.jpg" width="400" /&gt;&lt;br /&gt;Metal Gear Solid on ePSXe - Playstation emulator&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;img height="226" src="http://geocities.com/ze_aks/img/mgs-mobile.jpg" width="400" /&gt;&lt;br /&gt;Eh, and whats this... Metal Gear Solid goes MOBILE! &lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;Macintosh...&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;&lt;img height="450" src="http://geocities.com/ze_aks/img/vmac.jpg" width="400" /&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;br /&gt;Mini vMac running MacOS 6 - Flight Simulator,             Photoshop, QuarkXpress&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/basiliskII-01.jpg" width="400" /&gt;&lt;br /&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/basiliskII-03.jpg" width="400" /&gt;&lt;br /&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/basiliskII-04.jpg" width="400" /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;BasiliskII running MacOS 8 - A-10             Cuba, Alone in the Dark, Out of this World&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/mo-1.jpg" width="400" /&gt;&lt;br /&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/mo-5.jpg" width="400" /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;SheepShaver running MacOS 9 &lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: black; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/mx-01.jpg" width="400" /&gt;&lt;br /&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/mx-03.jpg" width="400" /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;PearPC running Mac OS X&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: #004000; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;img height="255" src="http://geocities.com/ze_aks/img/wm-01.jpg" width="400" /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;x11-GL             in VMware running Xgl/Compiz on VESA drivers [&lt;/i&gt;&lt;/span&gt;&lt;a href="http://geocities.com/ze_aks/img/myos.vmx"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;myos.vmx&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;]&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;Previous&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;:&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;77.4mb             &lt;/b&gt;&lt;i&gt;&lt;b&gt;- Live CD&lt;/b&gt;&lt;/i&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.mediafire.com/?mnynzg2mmde"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;mygl91lt.iso&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; &lt;/i&gt;2008-05-10, arch= x86&lt;br /&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;27mb&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?ijzuncm39gx"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;Devel.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; v0.91&lt;br /&gt;&lt;/i&gt;&lt;b&gt;14mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?h9gndzjndz6"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;Trolltech.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; v0.91&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;21mb&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?jvie3b30dnc"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;PowerVR.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: silver; font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;0&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;2mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?et3xy1ydjxl"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;Scitech.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;b&gt;31mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?oqse1gmwj6c"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;Games.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;75.8mb             &lt;/b&gt;&lt;i&gt;&lt;b&gt;- Live CD&lt;/b&gt;&lt;/i&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.mediafire.com/?mlv5bzfvuhv"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;mygl87lt.iso&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; &lt;/i&gt;2008-05-05, arch= x86&lt;br /&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;10mb&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?nrmjnyfm4on"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;Devel.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; v0.87&lt;br /&gt;&lt;/i&gt;&lt;b&gt;12mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?9lw1mvs2mwg"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;Trolltech.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; v0.87&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: black; font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;21mb&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?jvie3b30dnc"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;PowerVR.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: silver; font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;0&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;2mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?et3xy1ydjxl"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;Scitech.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;b&gt;31mb&lt;/b&gt; - &lt;/span&gt;&lt;a href="http://www.mediafire.com/?oqse1gmwj6c"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;Games.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;75.7mb             &lt;/b&gt;- &lt;i&gt;&lt;b&gt;Live CD&lt;/b&gt;&lt;/i&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.mediafire.com/?obug2awxjzm"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;mygl83lt.iso&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt; &lt;/i&gt;2008-05-01, arch= x86             (Compiz desktop)&lt;br /&gt;&lt;b&gt;55.2mb &lt;/b&gt;- &lt;/span&gt;&lt;a href="http://www.mediafire.com/?syyxizgn1wj"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;ARCHIVED-83.tar.bz2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt; (Devel, Scitech, Trolltech,             Games)&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 180%;"&gt;&lt;b&gt;* * *&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="center"&gt;&lt;img height="50" src="http://geocities.com/ze_aks/img/mrgw2.gif" width="150" /&gt;&lt;/div&gt;&lt;hr noshade="noshade" /&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;div align="center"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 100%;"&gt;Polar Elephant Studios&lt;br /&gt;&lt;/span&gt;&lt;span style="color: #008040; font-family: &amp;quot;Arial Black&amp;quot;;"&gt;&lt;b&gt;my&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Arial Black&amp;quot;;"&gt;&lt;b&gt;OS&lt;/b&gt;&lt;/span&gt;&lt;span style="color: silver;"&gt;&lt;i&gt;&lt;b&gt;X-less&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;Linux based OpenGL development                 system without X&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;hr noshade="noshade" /&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;img height="224" src="http://geocities.com/ze_aks/img/myos-2.jpg" width="400" /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 100%;"&gt;&lt;b&gt;my&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 100%;"&gt;&lt;b&gt;OS&lt;/b&gt;&lt;/span&gt;&lt;span style="color: silver; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;X-less&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;br /&gt;12.8mb &lt;/b&gt;- &lt;i&gt;Live CD &lt;/i&gt;&lt;/span&gt;&lt;a href="http://one.xthost.info/zelko/myOS-1_0_3.iso"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;myOS-1_0_3.iso&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt; - 2007-03-24, &lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;arch= x86&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;initramfs             UPDATE:&lt;br /&gt;&lt;b&gt;21.7mb &lt;/b&gt;- &lt;i&gt;Live CD &lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.mediafire.com/?n3n9muy1ypg"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;myOS-1_1_9.iso&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt; - &lt;b&gt;2008-03-12&lt;/b&gt;,             arch = x86&lt;br /&gt;&lt;i&gt;This is &lt;/i&gt;&lt;i&gt;&lt;b&gt;initramfs&lt;/b&gt;&lt;/i&gt;&lt;i&gt;             build, so even tho its 10mb bigger it fits in less,             only &lt;/i&gt;&lt;i&gt;&lt;b&gt;64mb&lt;/b&gt;&lt;/i&gt;&lt;i&gt; RAM             disk. Extra 10mb are to feature WebKit based demo web             browser from Trolltech's Qtopia Core, to compile             Scitech SNAP/MGL projects just type: &lt;/i&gt;&lt;i&gt;&lt;b&gt;dmake&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;How             to use?&lt;br /&gt;&lt;/b&gt;&lt;/i&gt;Download iso, burn to CD, restart             computer... &lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;What             computer?&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Old                     build should work on almost all x86 based                     PCs, the &lt;i&gt;&lt;b&gt;oldest &lt;/b&gt;&lt;/i&gt;machine                     I've tried this on was AMD-K6, 266MHz, 128Mb,                     S3 Virge video card, with &lt;i&gt;glgears &lt;/i&gt;running                     @ 10FPS... It will also run on some x86 based                     Apple Macintosh computers&lt;/span&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;New                     build has additional support for Mac specific                     hardware, uses &lt;i&gt;&lt;b&gt;initramfs &lt;/b&gt;&lt;/i&gt;and                     is further trimmed so it fits in only 64mb                     RAM; &lt;/span&gt;&lt;/div&gt;&lt;/li&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;PowerPC                     &lt;/b&gt;&lt;/i&gt;build for 'New World" Mac,                     G3 and up is in working stage but performs                     poorly compared to Mac OS 9 so there is no                     point of putting Linux there, or is there? [&lt;i&gt;project                     abandoned, problems&lt;/i&gt;: graphic drivers,                     boot procedure, HD installation]&lt;/span&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;Why,             what for? &lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;It's                     about an idea - Linux &lt;i&gt;&lt;b&gt;can&lt;/b&gt;&lt;/i&gt;                     be simple, the whole development environment                     can be simple and free of additional                     configuration, installation or any other kind                     of hardware or software setup&lt;/span&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Development                     system, &lt;i&gt;&lt;b&gt;platform independent&lt;/b&gt;&lt;/i&gt;,                     allowing for the whole application or game to                     be distributed on a &lt;i&gt;Live &lt;/i&gt;CD or &lt;i&gt;Live                     &lt;/i&gt;USB with complete OS included&lt;/span&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;a href="http://en.wikipedia.org/wiki/Embedded_Linux" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Embedded                     Linux&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;                     - mobile phones, PDAs, media players, public                     computers, ATMs, avionics, handheld consoles                     and other systems or terminals that need to                     run independently or safely without 'Hard                     Drive' or entirely from ROM chip&lt;/span&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Base                     to build graphical windowing system on top of                     OpenGL&lt;/span&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Personal                     mini-Linux on USB key-chain, rescue Linux,                     Secure information storage/processing                     mini-system&lt;/span&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Simple,                     handy tool to teach, learn, use or just                     demonstrate C/OpenGL &amp;amp; Linux capabilities&lt;/span&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div align="left"&gt;&lt;span style="font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;"OpenGL             without X" as well as Plug &amp;amp; Play side of             it, is all thanks to GPL release of these fantastic             drivers - &lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;a href="http://www.linuxdevices.com/articles/AT4396090607.html" target="_blank"&gt;&lt;span style="font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;SciTech&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;. There you can find full source             code and lot more OpenGL and other demos including             game DOOM.&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="213" src="http://geocities.com/ze_aks/img/myos.jpg" width="400" /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: 85%;"&gt;&lt;i&gt;NDN &lt;/i&gt;&lt;i&gt;&lt;b&gt;windows&lt;/b&gt;&lt;/i&gt;&lt;i&gt;             in action - 'Welcome' splash screen&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Minimalistic             GNU/Linux system, stripped down of everything but             core necessary files to compile and run OpenGL/C             code. It has simplified directory structure and             cleaned up internal cross referencing. Programs             compiled in myOS will run on any Linux with or             without X. (&lt;/span&gt;&lt;a href="http://www.scitechsoft.com/ftp/snap/linux/readme-x86.txt" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;GPUs&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;).&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Copy of             the &lt;/span&gt;&lt;a href="http://sp4br75.digiweb.psi.br/TRB_ogl/" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;OpenGL             Red Book&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt; is             included together with 45 examples from the book.             Examples are organized by chapters, each in separate             folder, ready to compile, run and play with. Source             code is modified to use Scitech drivers and is very             similar to GLUT version in the Red Book. This little             collection is really all one needs to learn OpenGL.             In fact the whole system, being very simple to use or             analyze and understand, can be a tool to teach Linux             basics and C/OpenGL programming.&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;With &lt;/span&gt;&lt;a href="http://www.scitechsoft.com/products/dev/mgl_home.html" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;SciTech             SNAP/MGL drivers&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt; (based on &lt;/span&gt;&lt;a href="http://www.mesa3d.org/" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Mesa&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;) it was possible to run OpenGL without             X. Stripped down and modified &lt;/span&gt;&lt;a href="http://gcc.gnu.org/" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;GNU gcc compiler&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;, mixed with &lt;/span&gt;&lt;a href="http://www.fefe.de/dietlibc/" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;diet libc&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt; includes and selected shared             files seem to be able to compile all relevant             libraries and produce stable and relatively small             code. Beside &lt;/span&gt;&lt;a href="http://ndn.muxe.com/" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Necromancer's             windows manager&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;             and OpenGL developing tools this is pretty much your             average 'Linux' thanks to &lt;/span&gt;&lt;a href="http://www.busybox.net/" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;BusyBox&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Size can             be reduced even more, see this for inspiration:&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;a href="http://www.cs.waikato.ac.nz/Teaching/COMP410A/teensy.html" target="_blank"&gt;&lt;span style="color: #004080; font-family: &amp;quot;Arial&amp;quot;; font-size: 180%;"&gt;Size&lt;/span&gt;&lt;span style="color: #004080; font-family: &amp;quot;Arial&amp;quot;; font-size: 100%;"&gt; &lt;i&gt;Is&lt;/i&gt; &lt;/span&gt;&lt;span style="color: #004080; font-family: &amp;quot;Arial&amp;quot;; font-size: 180%;"&gt;e&lt;/span&gt;&lt;span style="color: #004080; font-family: &amp;quot;Arial&amp;quot;; font-size: 100%;"&gt;ve&lt;/span&gt;&lt;span style="color: #004080; font-family: &amp;quot;Arial&amp;quot;; font-size: 180%;"&gt;RY&lt;/span&gt;&lt;span style="color: #004080; font-family: &amp;quot;Arial&amp;quot;; font-size: 100%;"&gt;tH&lt;/span&gt;&lt;span style="color: #004080; font-family: &amp;quot;Arial&amp;quot;; font-size: 130%;"&gt;iNg&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-size: 130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: #400000; font-size: 130%;"&gt;A Whirlwind             Tutorial on Creating&lt;br /&gt;Really Teensy ELF Executables for Linux&lt;/span&gt;&lt;span style="font-size: 130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;2007-03-24&lt;br /&gt;[need separate page..]&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;img height="50" src="http://geocities.com/ze_aks/img/mrgw2.gif" width="150" /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="color: grey; font-size: 100%;"&gt;&lt;i&gt;&lt;b&gt;NEXT...             &lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: 130%;"&gt;&lt;i&gt;[&lt;/i&gt;&lt;/span&gt;&lt;span style="color: #008040; font-size: 130%;"&gt;&lt;i&gt;&lt;b&gt;DONE&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: 130%;"&gt;&lt;i&gt;]&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;- more             demos, games (see win section below)&lt;br /&gt;- Kdrive-based server for X11 applications: Blender,             FireFox...&lt;br /&gt;- recompiled kernel: network, internet, usb             keyboard...&lt;br /&gt;- anything else?&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;r0.5 &lt;/span&gt;&lt;span style="font-size: 130%;"&gt;&lt;i&gt;[&lt;/i&gt;&lt;/span&gt;&lt;span style="color: #008040; font-size: 130%;"&gt;&lt;i&gt;&lt;b&gt;DONE&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: 130%;"&gt;&lt;i&gt;]&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;- support for             other architectures: ARM, PowerPC...&lt;br /&gt;- more kernel drivers: LCD/touchpanel, wi-fi,             bluetooth, SDcard..&lt;br /&gt;- more network support for Computer-Cluster operation&lt;br /&gt;- additional 3D content creation and rendering             software...&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;?             myOS-Qt &lt;/span&gt;&lt;span style="font-size: 130%;"&gt;&lt;i&gt;[&lt;/i&gt;&lt;/span&gt;&lt;span style="color: #008040; font-size: 130%;"&gt;&lt;i&gt;&lt;b&gt;DONE&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: 130%;"&gt;&lt;i&gt;]&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;br /&gt;- rebuild myOS base on Trolltech Qtopia and see what             happens?&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;a href="http://www.khronos.org/" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;http://www.khronos.org/&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.trolltech.com/products/qtopia/opensource" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;http://www.trolltech.com/products/qtopia/opensource&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;Embedded&lt;/b&gt;                     - ARM, PowerPC, x86...&lt;br /&gt;&lt;/span&gt;&lt;a href="http://linuxdevices.com/articles/AT8498487406.html" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;http://linuxdevices.com/articles/AT8498487406.html&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="113" src="http://geocities.com/ze_aks/img/digi.jpg" width="350" /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;will mOS fit             in there?&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div align="center"&gt;&lt;span style="color: #000040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 180%;"&gt;&lt;b&gt;OpenGL in Windows&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #ff8040; font-family: &amp;quot;Verdana&amp;quot;; font-size: 130%;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=EwL0G9wK8j4" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;whats             Linux anyway?&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial Black&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;Shadows,         &lt;/b&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;shadows,&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial Black&amp;quot;; font-size: 85%;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;span style="color: silver; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;shadows...         &lt;/b&gt;&lt;/span&gt;&lt;img height="338" src="http://geocities.com/ze_aks/img/newE04m.jpg" width="451" /&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="font-size: 85%;"&gt;Chief Wiggum: &lt;i&gt;&lt;br /&gt;"They only come out in the night. Or in this             case... the day."&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;goal             1:&lt;/b&gt; 100% COMPLETE&lt;br /&gt;Test/compare Real-Time multiple Light/Shadow             algorithms, now using ARB depth/shadow texture, ARB             multitexture &amp;amp; Frame Buffer Objects extensions...             &lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;goal             2:&lt;/b&gt; %80, (test stage COMPLETE)&lt;br /&gt;Linux (myOS) conversion, (no accelerated texture             read),&lt;br /&gt;* game colection to be included in myOS X-less r0.4             including Star Trek Classic - text/console &amp;amp;             OpenGL based conversion...&lt;br /&gt;&lt;i&gt;[NOTE, never did Star Trek OpenGL conversion,             instead coded Elite remake]&lt;/i&gt;&lt;br /&gt;* Metal Gear Solid like 1st stage demo, FPS &amp;gt; 120,             without texturing - conclusion: APPLICABLE&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;goal             3:&lt;/b&gt; 40%, basic implementation (Linux - myOS,             C only)&lt;br /&gt;* Stage editor, camera scripting, dialog/text             balloons, AI &lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;key             concern:&lt;/b&gt; %100 SOLVED&lt;br /&gt;speed, simplicity in introducing additional dynamic             and/or static lights to scene dynamically without             need to calculate/compare geometry data with new             glFog based algorithm, where fade-out trick             effectively culs off light frustum and in return             allows for seamless integration of lights,             independant of position and orientation, also makes             room for additional image-space effects and object ID             sorting in alpha channel or transparent body/colored             glass shadows - all in one pass.&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;project             status:&lt;/b&gt; 70% of &lt;i&gt;&lt;b&gt;test stage &lt;/b&gt;&lt;/i&gt;-             COMPLETE&lt;br /&gt;&lt;i&gt;[incorporate fog-fadeout in distance with polygon             alpha ID]&lt;/i&gt; &lt;/span&gt;&lt;a href="http://www.devmaster.net/forums/showthread.php?t=7979&amp;amp;highlight=fog+shadows+arb+Frame+Buffer+Objects" onclick="return top.js.OpenExtLink(window,event,this)" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;devmaster.net&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt; [need edit]&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;DOWNLOAD:&lt;br /&gt;&lt;a href="http://www.mediafire.com/?9et3mbctpxu" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;stage3 +             Fix for ATI&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;             (source + binary)&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.mediafire.com/?demukldms1q" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;New 3D             Engine-stage 3&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;             (binary), 20/Dec/06&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="color: #004000; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;this should run smoothly&lt;br /&gt;on Radeon 9600 / nVIDIA FX5200 or better&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: #004000; font-family: &amp;quot;Verdana&amp;quot;; font-size: 100%;"&gt;&lt;i&gt;&lt;b&gt;&lt;br /&gt;be sure to have latest drivers&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Quick hack             controls: W, S, A, D&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/newE04.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Implemented Vertex             Buffer Objects - Vertex Arrays, turns out display             list outperforms VBOs, but not much, so it looks like             a nice generic solution to hold static and dynamic             background. Controls: W, S, A, D to move around, hold             right Mous and drag up/down to zoom camera in/out,             CTRL+Mous to pan, SPACE to cycle light views, left             Mous to fire and ESC to exit. [need edit]&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;a href="http://www.mediafire.com/?7z0nkz4d1mi" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;New 3D             Engine-stage 2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;             (source + binary), 15/Dec/06&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/newE03.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/newE02.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/newE01.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Multiple             lights, spot, directional, fade-out in distance,             per-pixel illumination, no shaders! Frame Buffer             Objects, ARB multitexture and ARB depth (shadow)             texture extension, motion blur and other post-render             image effects come for free as all is rendered to             textures anyway.... FBO doesnt need depth             renderbuffer as long as it have attached texture with             depth component, this is surprisingly faster even             with GL_FALSE read, write to color, so rendering to             both depth and RGB(A) textures over FBO is faster             than just rendering to depth texture, and since is             faster to render all at once its cheap to combine             other effects with shadow texture, like fog for             light/shadows intensity fade-out, spotlight circles,             projected transparent colored surfaces and so             on...[need edit]&lt;/span&gt;&lt;/div&gt;&lt;a href="http://www.mediafire.com/?5bfkaqmk1bm" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;New 3D             Engine&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;             (binary.. where the hell is the source), 3/Dec/06&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="260" src="http://geocities.com/ze_aks/img/newE.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Support             for MD2 animated meshes, basic light&amp;amp;shadow&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div align="left"&gt;&lt;a href="http://one.xthost.info/zelko/motcap.zip"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;motcap.zip&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt; MD2 animated model&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.mediafire.com/?4qpni0tmmjc"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;http://www.mediafire.com/?4qpni0tmmjc&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;img height="299" src="http://geocities.com/ze_aks/img/motcap.jpg" width="400" /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;img height="50" src="http://geocities.com/ze_aks/img/mrgw2.gif" width="150" /&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;1999-2001&lt;/b&gt;&lt;br /&gt;The following demos were developed for 3dfx &lt;i&gt;Voodoo             &lt;/i&gt;graphic card using MESA OpenGL drivers and             Borland C/C++, source code is lost, but luckily they             still work(more or less) on todays hardware... &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Design, modeling,             animation,&lt;br /&gt;textures, coding, sound and image editing by me&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.mediafire.com/?5ytmb8nrkf9" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Zarch&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt; *** TURN ON 'Wait for vertical             refresh' in Win. settings***&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="188" src="http://geocities.com/ze_aks/img/d5.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Zarch remake features             particles, auto-guided missiles, shadow casting,             physics, AI, destructible terrain, water effects,             music and sound effects. &lt;/span&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;a href="http://www.mediafire.com/?1knn0tqzmlz" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;2Frames             &amp;amp; Skelet&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/d2.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;2Frames features             interpolated key-frame animation, buffer to texture             and texture to buffer effects like shadows and motion             blur effect.&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/d3.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Skelet features             reflection, shadows and blending light, particle and             accumulation buffer effects.&lt;/span&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;a href="http://www.mediafire.com/?1luyyhz0mju" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Black             Jack &amp;amp; Video Poker&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/d4.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Moving             mouse to top-left corner will bring up the rules for             the choosen game.&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;a href="http://www.mediafire.com/?gttdh1ju55b" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;OpenGL             Tetris&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt; (source             code)&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="300" src="http://geocities.com/ze_aks/img/d1.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;This             download contains Visual C++ 6.0 version of Tetris,             originally coded as single file that compiles with             Borland C++ 5.5 command line compiler. One day             project given to me as a part of some 'game             programmer skill test'.&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;a href="http://www.mediafire.com/?7l5mz1mlywd" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Java             Snake&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;, 2000&lt;br /&gt;After playing again this one...&lt;br /&gt;im not sure if its silly for me to say, but this game             turned&lt;br /&gt;out to be great! ...or maybe, im just happy it still             works.. like new!&lt;br /&gt;This is a full game, featuring AI, increasing level             difficulty, single player/multiplayer option -             against computer snake or friend sharing the keyboard             (hot-seat)&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;img height="336" src="http://geocities.com/ze_aks/img/d6.jpg" width="300" /&gt;&lt;br /&gt;(coded in 7 days for University assignment)&lt;/span&gt;&lt;/div&gt;&lt;a href="http://www.arcadepod.com/games/searchgame.php?search=zeljko+snake" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Arcadepod.com:&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt; &lt;i&gt;"A very exciting game             of snake. One of the most creative version I've seen.             If you're a fan of this popular game, you must try             this one. Compete with computer for the longest             tail."&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="center"&gt;&lt;img height="50" src="http://geocities.com/ze_aks/img/mrgw2.gif" width="150" /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;*not working opengl &lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.mediafire.com/?9i0mkl2z8rl" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;Star Wars             demos&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;, lost             source code, lost sound files. This collection             featured playable levels in space, on ground, over             Death Star and Big asteroid. 3 ships to fly X-wing,             Tie-fighter and Millenium Falcon with outside and             cockpit view. Friendly and enemy AI, effects like             sun-flares, lense effects, hyperspace space             distortion, exposions... not working on non-Voodoo             hardware, requires some old version of MESA's             OpenGL.DLL and freezes without sound files :-(&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;;"&gt;&lt;img height="224" src="http://geocities.com/ze_aks/img/nw2.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/nw1.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/nw3.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/nw4.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;;"&gt;&lt;img height="225" src="http://geocities.com/ze_aks/img/nw5.jpg" width="300" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5045074610382798-146313503906562668?l=polarelephant.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://polarelephant.blogspot.com/feeds/146313503906562668/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://polarelephant.blogspot.com/2009/10/note-version-1.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/146313503906562668'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/146313503906562668'/><link rel='alternate' type='text/html' href='http://polarelephant.blogspot.com/2009/10/note-version-1.html' title='moving geocities...'/><author><name>zeAtBlogg</name><uri>http://www.blogger.com/profile/00644257545951814567</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5045074610382798.post-775935074016563073</id><published>2008-10-01T00:24:00.000-07:00</published><updated>2011-02-02T01:47:13.496-08:00</updated><title type='text'>Artificial Neural Networks: Tic-Tac-Toe</title><content type='html'>&lt;div align="justify"&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;ANN &lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;Tic-Tac-Toe solved (plays a perfect game) with only a single layer perceptron network, mapping 255,168 combinations into only 81 bytes of connectivity logic. I did the 'network training' by "hand", as I could understood the method through which this ANN would output results, but I could not see the way to provide conditions which would produce &lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;the necessary state via whatever recursive or self-learning algorithm.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;So, I hard-coded the Tic-Tac-Toe "brain" by hand, using plain trial-and-error, which turned out to be surprisingly easy, but I again could not quite put into words what, why and how did I do it, so I could not express the procedure with any algorithm, yet again. Nevertheless, the "brain" was there, and it lives! This particular implementation below does all the computation in parallel, which is quite "natural", or better to say 'only' mode of operation for natural neural networks, here executed on a video card, using OpenGL multi-texturing capabilities, so both logic and graphics of the game are computed by the GPU.&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;#include &amp;lt;stdio.h&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;#include &amp;lt;stdlib.h&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;#include &amp;lt;string.h&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;#include &amp;lt;GL\GLee.h&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;#include &amp;lt;GL\glut.h&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;#pragma comment(lib, "glee.lib")&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;//*** THE BRAIN&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;#define win(q) !(q&amp;amp;7&amp;amp;&amp;amp;q&amp;amp;56&amp;amp;&amp;amp;q&amp;amp;448&amp;amp;&amp;amp;q&amp;amp;73&amp;amp;&amp;amp;q&amp;amp;146&amp;amp;&amp;amp;q&amp;amp;292&amp;amp;&amp;amp;q&amp;amp;273&amp;amp;&amp;amp;q&amp;amp;84)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;GLuint In[9]; static int sw,sh,i,j,k,a,b,t=9,m=99,Out[9],Wgt[9][9]=&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;{0,43,21,43,44,2,21,2,42,29,0,29,2,41,2,6,37,5,21,43,0,2,44,43,42,2,&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;21,29,2,5,0,41,37,29,2,5,4,2,4,2,0,2,4,2,4,5,2,29,37,41,0,5,2,29,21,&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;2,42,43,44,2,0,43,21,5,37,5,2,41,2,29,0,29,42,2,21,2,44,43,21,43,0};&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;char say[100]; GLubyte Board[16];&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;void NetMove(int *m){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glEnable(GL_BLEND);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glEnable(GL_TEXTURE_2D);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;for(i=0;i&amp;lt;9;i++) if(a&amp;amp;(1&amp;lt;&amp;lt;i)){ &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glBindTexture(GL_TEXTURE_2D, In[i]);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glBegin(GL_QUADS);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glTexCoord2f(0,1); glVertex2f(0, 0); &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glTexCoord2f(1,1); glVertex2f(4, 0 );&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glTexCoord2f(1,0); glVertex2f(4, 4); &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glTexCoord2f(0,0); glVertex2f(0, 4);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glEnd();&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;} &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glReadPixels(0,sh-4, 4, 4,&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;GL_RED, GL_UNSIGNED_BYTE, Board);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;for(i=0,j=0; i&amp;lt;9; i++){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;if(i%3==0) j++; Out[i]= Board[i+j];&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;if(Out[i]==25||Out[i]==41&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;|| Out[i]==46||Out[i]==50)Out[i]+=Out[i]; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;for(i=0,j=-9;i&amp;lt;9;i++) if(j&amp;lt;Out[i] &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&amp;amp;&amp;amp; !(a&amp;amp;(1&amp;lt;&amp;lt;i)||b&amp;amp;(1&amp;lt;&amp;lt;i))) j= Out[i], *m=i; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glDisable(GL_TEXTURE_2D);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glDisable(GL_BLEND);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;static void TxtOut(int x, int y, char *str){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;int n, len= (int)strlen(str);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glRasterPos2f(x,y); for(n=0; n&amp;lt;len; n++) &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glutBitmapCharacter(GLUT_BITMAP_9_BY_15, str[n]);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;static void display(){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glClear(GL_COLOR_BUFFER_BIT); &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;TxtOut(10,30,"TIC - TAC - TOE"); &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;if(m&amp;lt;99 &amp;amp;&amp;amp; t&amp;lt;9){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;a|= 1&amp;lt;&amp;lt;m; t++; if(t++&amp;lt;9) &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;NetMove(&amp;amp;m), b|= 1&amp;lt;&amp;lt;m; m=99; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}else if(t&amp;gt;=9 || win(~a) || win(~b)){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;if(win(~a)) TxtOut(120,100,"You win!"); &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;else if(win(~b)) TxtOut(120,100,"You lose!"); &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;else TxtOut(120,100,"Draw..."); t= 99;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;for(i=0,j=0,k=0; i&amp;lt;9; i++){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;k++; if(i%3==0) j++, k=0;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;if(a&amp;amp;(1&amp;lt;&amp;lt;i)) TxtOut(30+k*20, 50+j*20, "x");&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;else if(b&amp;amp;(1&amp;lt;&amp;lt;i)) TxtOut(30+k*20, 50+j*20, "o");&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;else TxtOut(30+k*20, 50+j*20, ".");&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;TxtOut(20,150, "Move[1-9]");&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;} glutSwapBuffers();&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;void init(int w, int h){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glViewport(0,0,sw=w,sh=h); &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glMatrixMode(GL_PROJECTION); &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glLoadIdentity(); glOrtho(0,w,h, 0,0,1);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glMatrixMode(GL_MODELVIEW); glLoadIdentity();&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glDisable(GL_DEPTH_TEST); glClearColor(0,0,0, 0);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glEnable(GL_COLOR_MATERIAL); glShadeModel(GL_FLAT); &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glBlendFunc(GL_ONE, GL_ONE); glBlendEquation(GL_FUNC_ADD);  &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;for(t=0;t&amp;lt;9;t++){ for(i=0,j=0; i &amp;lt; 9; i++){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;if(i%3==0) j++; Board[i+j]= Wgt[t][i];}&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glGenTextures(1,&amp;amp;In[t]); glBindTexture(GL_TEXTURE_2D,In[t]);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_NEAREST);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_NEAREST);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glTexImage2D(GL_TEXTURE_2D,0,1, 4, 4,0, GL_RED,GL_UNSIGNED_BYTE, Board);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;void kbd_loop(unsigned char key, int x, int y){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;switch(key){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;case 27: exit(0); break;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;} m=key-'1'; if(m&amp;lt;0||m&amp;gt;8||(t&amp;lt;9 &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&amp;amp;&amp;amp; (a&amp;amp;(1&amp;lt;&amp;lt;m)||b&amp;amp;(1&amp;lt;&amp;lt;m)))) m=99; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;else if(t&amp;gt;=9 &amp;amp;&amp;amp; m&amp;lt;99) a=b=t= 0;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;display(); glutPostRedisplay();&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;void main(){&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glutInitDisplayMode(GLUT_DOUBLE);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glutInitWindowSize(320, 200);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glutCreateWindow("X/O-ANN");&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glutKeyboardFunc(kbd_loop);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glutDisplayFunc(display);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glutReshapeFunc(init);&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;glutMainLoop();&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;, &amp;quot;Helvetica&amp;quot;, sans-serif;"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5045074610382798-775935074016563073?l=polarelephant.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://polarelephant.blogspot.com/feeds/775935074016563073/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://polarelephant.blogspot.com/2008/10/real-time-simulation-animation-fixed.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/775935074016563073'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/775935074016563073'/><link rel='alternate' type='text/html' href='http://polarelephant.blogspot.com/2008/10/real-time-simulation-animation-fixed.html' title='Artificial Neural Networks: Tic-Tac-Toe'/><author><name>zeAtBlogg</name><uri>http://www.blogger.com/profile/00644257545951814567</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5045074610382798.post-5920403190753176975</id><published>2007-10-27T04:13:00.000-07:00</published><updated>2008-09-19T06:43:29.937-07:00</updated><title type='text'>- Elite remake -</title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;p align="left"&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;&lt;strong&gt;TinySDGL             port - FRAMEBUFFER&lt;br /&gt;&lt;/strong&gt;(source code + x86 &amp;amp; ARM Linux             binaries)&lt;br /&gt;         &lt;/span&gt;&lt;a href="http://www.mediafire.com/?pmwxy1jvtnq" target="_blank"&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;http://www.mediafire.com/?pmwxy1jvtnq&lt;/span&gt;&lt;/a&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;&lt;br /&gt;         - x86 binaries should work on any Linux PC with or &lt;span style="font-size:130%;"&gt;&lt;em style="font-weight: bold;"&gt;without&lt;/em&gt;&lt;span style="font-weight: bold;"&gt;             X11&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;         - arm binaries should be compatible with Linux mobile             device&lt;/span&gt;&lt;/p&gt;             &lt;p&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;&lt;strong&gt;Qtopia port &lt;/strong&gt;(source             code + static Linux binary)&lt;br /&gt;         &lt;/span&gt;&lt;a href="http://www.mediafire.com/?33fmscyzwgh"&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;mElite-LinQt005.tar.gz&lt;/span&gt;&lt;/a&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;&lt;br /&gt;         &lt;/span&gt;&lt;/p&gt;             &lt;p  style="text-align: left;font-family:verdana;"&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;&lt;strong&gt;Glut -1st             remake &lt;/strong&gt;(Windows binary + Visual Studio             source code)&lt;br /&gt;         &lt;/span&gt;&lt;a href="http://www.mediafire.com/?ddmmswi1ngw"&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;http://www.mediafire.com/?ddmmswi1ngw&lt;/span&gt;&lt;/a&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;&lt;br /&gt;         &lt;/span&gt;&lt;a href="http://one.xthost.info/zelko/mElite-97-41.zip" target="_blank" rel="nofollow"&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;http://one.xthost.info/zelko/mElite-97-41.zip&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;             &lt;/div&gt;&lt;p style="text-align: justify;"&gt;&lt;span style=";font-family:Verdana;font-size:78%;"  &gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p face="verdana" style="text-align: left;"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_zJ6-FHWQvDE/R0e_NhJFakI/AAAAAAAAACw/tgysRPXJfeU/s400/el-14.jpg" alt="" id="BLOGGER_PHOTO_ID_5136284138995018306" border="0" /&gt;&lt;/p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_zJ6-FHWQvDE/R0e_NhJFakI/AAAAAAAAACw/tgysRPXJfeU/s1600-h/el-14.jpg"&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: bold;font-family:Verdana;font-size:78%;"  &gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Completely re-written AI, there are now battles going on in universe that are independent of player, pirates attacking trader convoys, police patrols attacking pirates or even complete war outbreaks&lt;/span&gt;&lt;span style="font-size:130%;"&gt;.... this "Elite remake" should be in par with ArcElite (Archimedes Elite), well at least that was my goal... but there is more, hard-coded 7 extra missions and added many other features that appeared in Elite remakes and some completely new stuff...&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;br /&gt;&lt;br /&gt;MISSION 1. - &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span style="font-style: italic;"&gt;Bad dream&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;After launch you notice unusually large number of viper patrols and other space ships around the station and they soon start shooting at each other... and you. This is a good time to warm up and get some score/rating. (Go after bad guys for extra points)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;MISSION 2. - &lt;span style="font-style: italic;"&gt;Asteroid shower&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;In 'real life' on Lave Space Station things are not much better. Large number of Asteroids is heading for the planet. Opportunity to earn some cash here. (When reinforcement arrive be quick or they'll shoot off your money)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;MISSION 3. - &lt;span style="font-style: italic;"&gt;Zurid Pino and Cloaking Device&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Nasty pirate is menacing peaceful trading region and it has Cloaking Device. Later on you are told that pirate might be infamous Zurid Pino and that you better get E.C.M. There is also a reward if he is captured alive. Once you meet him you will find out that ship can not be missile targeted and scanner has problem tracking it. (For bonus reward and cash don't destroy the ship until Pino launches Escape Pod. When he bails quickly destroy the Cougar and only then catch up and scoop Pino's capsule. After that hurry up and scoop the cargo and other debris before it drifts away. Before you scoop anything check if you have enough space in your Cargo Hold, if not jettison less valuable items and shoot them for points)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;MISSION 4. - &lt;span style="font-style: italic;"&gt;Supernova&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;After arriving at Razaar system your on-board computer displays a message that fuel leak is detected. That actually is the least of your troubles as soon you will find out that that Razaar's sun is going "Nova". It's complete chaos and the station is out of Hyperspace fuel but at least they will  supply you with a new ship. The new ship comes with important passengers and a new mission, but first you must survive Supernova. (Clear off all the traffic running away from the planet, then once you are far away to engage Warp Jump engine be sure to have planet and sun in you REAR View because you'll need to be far, far away to survive Supernova blast... look for new planet description if mission completed successfully then scoop either of two suns for fuel)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;MISSION 5. - &lt;span style="font-style: italic;"&gt;Asteroids on Qube system&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Same as 2nd mission, but this time there are other pilots around from the start and you will have to be quick to earn your money. (You may notice a new gadget in your ship, a gift from Razaar refugees  to help you keep track of your missile target)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;MISSION 6. - &lt;span style="font-style: italic;"&gt;Constrictor&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Her Majesty's Space Navy makes note of you and gives you the mission to catch pirates that have stolen top-secret experimental naval ship prototype. This is a classic unchanged mission from the original BBC Elite. (For bonus reward capture the crew alive. Since police chased them away of station before they re-fueled you will find them near the sun trying to scoop)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;MISSION 7. - &lt;span style="font-style: italic;"&gt;Genesis Capsules&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;"...We need to find some other way of releasing Ecology Seed and dispersing it in the planet's atmosphere. Simultaneous activation at low altitude is the best we can try now without proper equipment. Capsules are being loaded in your ship in special food containers. ---MESSAGE ENDS." (At low altitude jettison all the containers and activate Energy Bomb... look for new planet description if mission completed successfully)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;MISSION 8. - &lt;span style="font-style: italic;"&gt;Thargoid documents&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;As in original Elite - "I have obtained the defence plans for their Hive Worlds. The beetles know we've got something but not what. If I transmit the plans to our base on Birera they'll intercept the transmission. I need a ship to make the run. You're elected. The plans are unipulse coded within this transmission. You will be paid. Good luck Commander. ---MESSAGE ENDS."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;MISSION 9. - &lt;span style="font-style: italic;"&gt;The Battle For Birera (Thargoid Invasion)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;"...The Hive World plans have been retrieved from your on-board computer and decoded successfully. The future of the whole Galaxy may now be in our hands.  Birera Station must be defended at all cost. Die hard Commander. ---MESSAGE ENDS."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Have Fun!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;source of info:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.nvg.ntnu.no/bbc/doc/games/EliteFAQ.htm"&gt;&lt;span style="font-family:verdana;"&gt;http://www.nvg.ntnu.no/bbc/doc/games/EliteFAQ.htm&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Elite remake project page/downloads:&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://one.xthost.info/zelko/ELITE/index.html"&gt;http://one.xthost.info/zelko/ELITE/index.html&lt;/a&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.geocities.com/abaraba1/index.htm"&gt;http://www.geocities.com/abaraba1/index.htm&lt;br /&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;OpenGL/Demos (Zarch remake):&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.geocities.com/ze_aks/index.html"&gt;http://www.geocities.com/ze_aks/index.html&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_zJ6-FHWQvDE/RyWbxZykNZI/AAAAAAAAAA0/yTSTWB4zwoQ/s1600-h/z-3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_zJ6-FHWQvDE/RyWbxZykNZI/AAAAAAAAAA0/yTSTWB4zwoQ/s400/z-3.jpg" alt="" id="BLOGGER_PHOTO_ID_5126675023870047634" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:verdana;font-size:78%;"  &gt;Zarch remake&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5045074610382798-5920403190753176975?l=polarelephant.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://polarelephant.blogspot.com/feeds/5920403190753176975/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://polarelephant.blogspot.com/2007/10/elite-remake.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/5920403190753176975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/5920403190753176975'/><link rel='alternate' type='text/html' href='http://polarelephant.blogspot.com/2007/10/elite-remake.html' title='- Elite remake -'/><author><name>zeAtBlogg</name><uri>http://www.blogger.com/profile/00644257545951814567</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_zJ6-FHWQvDE/R0e_NhJFakI/AAAAAAAAACw/tgysRPXJfeU/s72-c/el-14.jpg' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5045074610382798.post-2848504614187109410</id><published>2007-10-17T23:06:00.000-07:00</published><updated>2011-03-17T22:51:47.519-07:00</updated><title type='text'>OpenGL in Windows - ARB Multitexture</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a href="http://4.bp.blogspot.com/_zJ6-FHWQvDE/Rxb5i8t0ZdI/AAAAAAAAAAU/0B7Lxh-1UpI/s1600-h/newE04m.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5122556004989691346" src="http://4.bp.blogspot.com/_zJ6-FHWQvDE/Rxb5i8t0ZdI/AAAAAAAAAAU/0B7Lxh-1UpI/s400/newE04m.jpg" style="cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;" /&gt;&lt;/a&gt;Test/compare Real-Time multiple Light/Shadow             algorithms, now using ARB depth/shadow texture, ARB             multitexture &amp;amp; Frame Buffer Objects extensions...&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.geocities.com/ze_aks/index.html" style="font-weight: bold;"&gt;http://www.geocities.com/ze_aks/index.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_zJ6-FHWQvDE/TUoxP27QLzI/AAAAAAAAALY/iu-y3IfaJdI/s1600/mame.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/_zJ6-FHWQvDE/TUoxP27QLzI/AAAAAAAAALY/iu-y3IfaJdI/s400/mame.jpg" width="226" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-OSCLs198doQ/TYLy2HTUqQI/AAAAAAAAAMM/NvPVX0t96fk/s1600/cen1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="https://lh3.googleusercontent.com/-OSCLs198doQ/TYLy2HTUqQI/AAAAAAAAAMM/NvPVX0t96fk/s400/cen1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;/div&gt;&lt;a href="http://www.geocities.com/ze_aks/index.html"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5045074610382798-2848504614187109410?l=polarelephant.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://polarelephant.blogspot.com/feeds/2848504614187109410/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://polarelephant.blogspot.com/2007/10/opengl-in-windows.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/2848504614187109410'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/2848504614187109410'/><link rel='alternate' type='text/html' href='http://polarelephant.blogspot.com/2007/10/opengl-in-windows.html' title='OpenGL in Windows - ARB Multitexture'/><author><name>zeAtBlogg</name><uri>http://www.blogger.com/profile/00644257545951814567</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_zJ6-FHWQvDE/Rxb5i8t0ZdI/AAAAAAAAAAU/0B7Lxh-1UpI/s72-c/newE04m.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5045074610382798.post-8942909137291705732</id><published>2007-10-17T22:52:00.000-07:00</published><updated>2011-03-10T17:53:16.317-08:00</updated><title type='text'>VIDEO-temp -- myOSx-less</title><content type='html'>&lt;div style="font-weight: bold; text-align: center;"&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #663366; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;        &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center" style="color: #663366;"&gt;&lt;/div&gt;&lt;span style="color: #663366; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 78%;"&gt;&lt;b&gt;        &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center" style="color: #663366;"&gt;&lt;/div&gt;&lt;span style="color: #663366; font-family: &amp;quot;Verdana&amp;quot;; font-size: 85%;"&gt;&lt;i&gt; &lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 100%;"&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;img height="50" src="http://geocities.com/ze_aks/img/mrgw2.gif" width="150" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;hr noshade="noshade" /&gt;&lt;blockquote&gt;&lt;div align="center"&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 100%;"&gt;Polar Elephant Studios&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;div align="center"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 180%;"&gt;&lt;b&gt;my&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 180%;"&gt;&lt;b&gt;OS&lt;/b&gt;&lt;/span&gt;&lt;span style="color: silver; font-size: 130%;"&gt;&lt;i&gt;&lt;b&gt;X-less&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="color: silver;"&gt;&lt;i&gt;&lt;b&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: grey; font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;Linux based OpenGL development system without X&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;hr noshade="noshade" /&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div align="left"&gt;&lt;span style="color: #008040; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 100%;"&gt;&lt;b&gt;my&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #ff8000; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 100%;"&gt;&lt;b&gt;OS&lt;/b&gt;&lt;/span&gt;&lt;span style="color: silver; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;X-less&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 85%;"&gt;&lt;b&gt;&lt;br /&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="font-family: &amp;quot;verdana&amp;quot;; font-weight: 400;"&gt;     12.8Mb &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="font-family: &amp;quot;verdana&amp;quot;;"&gt;- &lt;/span&gt;&lt;i style="font-family: verdana;"&gt;Live CD &lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 78%;"&gt;&lt;a href="http://one.xthost.info/zelko/myOS-1_0_3.iso" style="font-family: verdana;"&gt;myOS-1_0_3.iso&lt;/a&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;; font-size: 78%;"&gt; - 2007-03-24, &lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%; font-weight: 400;"&gt;arch = x86&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;div style="font-family: verdana; text-align: left;"&gt;&lt;/div&gt;&lt;div style="font-family: verdana; font-weight: normal; text-align: justify;"&gt;&lt;span style="font-size: 78%;"&gt;initramfs     UPDATE:&lt;br /&gt;&lt;b&gt;21.7Mb &lt;/b&gt;- &lt;i&gt;Live CD &lt;/i&gt;&lt;a href="http://www.mediafire.com/?n3n9muy1ypg"&gt;myOS-1_1_9.iso&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size: 78%;"&gt; - &lt;b&gt;2008-03-12&lt;/b&gt;, arch = x86&lt;br /&gt;&lt;i&gt;This is &lt;/i&gt;&lt;i&gt;&lt;b&gt;initramfs&lt;/b&gt;&lt;/i&gt;&lt;i&gt;     build, so even tho its 10Mb bigger it fits in less, only &lt;/i&gt;&lt;i&gt;&lt;b&gt;64Mb&lt;/b&gt;&lt;/i&gt;&lt;i&gt;     RAM disk. Extra 10Mb are to feature &lt;/i&gt;&lt;i&gt;&lt;b&gt;WebKit     based demo web browser&lt;/b&gt;&lt;/i&gt;&lt;i&gt; from Trolltech's     Qtopia Core, to compile Scitech SNAP/MGL projects just type: &lt;/i&gt;&lt;i&gt;&lt;b&gt;dmake&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;a href="http://1.bp.blogspot.com/_zJ6-FHWQvDE/Rxb5_Mt0ZeI/AAAAAAAAAAc/S7enl8TW5p4/s1600-h/myos.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5122556490320995810" src="http://1.bp.blogspot.com/_zJ6-FHWQvDE/Rxb5_Mt0ZeI/AAAAAAAAAAc/S7enl8TW5p4/s400/myos.jpg" style="cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.geocities.com/ze_aks/index.html"&gt;http://www.geocities.com/ze_aks/index.html&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;old stuff..&lt;br /&gt;&lt;span style="color: #408080; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 100%;"&gt;&lt;b&gt;my&lt;/b&gt;&lt;/span&gt;&lt;span style="color: purple; font-family: &amp;quot;Arial Black&amp;quot;; font-size: 100%;"&gt;&lt;b&gt;OS&lt;/b&gt;&lt;/span&gt;&lt;span style="color: silver; font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;X11-Qt&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: 85%;"&gt;&lt;i&gt;&lt;b&gt;  [use myOSx11-GL.. has Trolltech.AddOn for Qt]&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;i&gt;&lt;b&gt;&lt;/b&gt;&lt;/i&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;br /&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="font-family: &amp;quot;verdana&amp;quot;;"&gt;60.1Mb &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="font-family: &amp;quot;verdana&amp;quot;; font-weight: 400;"&gt;-     &lt;/span&gt;&lt;i style="font-family: verdana;"&gt;Live CD &lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 78%;"&gt;&lt;a href="http://www.mediafire.com/?zfchnogsn1w" style="font-family: verdana;"&gt;myOSx-1_2_7.iso&lt;/a&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Verdana&amp;quot;; font-size: 78%;"&gt; - &lt;b style="font-weight: normal;"&gt;2008-03-25&lt;/b&gt;&lt;span style="font-weight: normal;"&gt;, arch = x86&lt;br /&gt;&lt;br /&gt;...&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5045074610382798-8942909137291705732?l=polarelephant.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://polarelephant.blogspot.com/feeds/8942909137291705732/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://polarelephant.blogspot.com/2007/10/moving-here-polar-elephant-studios.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/8942909137291705732'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5045074610382798/posts/default/8942909137291705732'/><link rel='alternate' type='text/html' href='http://polarelephant.blogspot.com/2007/10/moving-here-polar-elephant-studios.html' title='VIDEO-temp -- myOSx-less'/><author><name>zeAtBlogg</name><uri>http://www.blogger.com/profile/00644257545951814567</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_zJ6-FHWQvDE/Rxb5_Mt0ZeI/AAAAAAAAAAc/S7enl8TW5p4/s72-c/myos.jpg' height='72' width='72'/><thr:total>2</thr:total></entry></feed>
